//播放器事件触发
switch (newstate){
  case 1:
   musicSwf.SetVariable("musicName", "停止");
   //playerinfo.innerHTML = "停止";
   if (!userstop){//判断是否是用户自己停止，非用户停止的话再决定歌曲循环   
   //判断是否循环，是的话1秒后播放下一首
   if (loop) {
   setTimeout("next();",1000); 
   }
   }
   break;
  case 2:
   //playerinfo.innerHTML = "暂停";
   musicSwf.SetVariable("musicName", "暂停");
   break;
  case 3:
   musicSwf.SetVariable("musicName", RadioList[NowId]);
   //playerinfo.innerHTML = "正在播放";
   break;
  case 4:
   //playerinfo.innerHTML = "4";
   break;
  case 5:
   //playerinfo.innerHTML = "5";
   break;
  case 6:
   musicSwf.SetVariable("musicName", "正在缓冲……");
   //playerinfo.innerHTML = "正在缓冲……";
   break;
  case 7:
   //playerinfo.innerHTML = "7";
   break;
  case 8:
   //playerinfo.innerHTML = "8";
   break;
  case 9:
  musicSwf.SetVariable("musicName", "正在连接……");
   break;
  case 10:
  musicSwf.SetVariable("musicName", "准备就绪");
   break;
  case 11:
   //playerinfo.innerHTML = "11";
   break;
  default:
   //playerinfo.innerHTML = "";
}
//播放器事件触发结束
